Practice
Deriva Sounds works with music and sound as both subject and material.
The work spans research, development and making — from studying how people listen and behave, to building tools and systems, to working directly with sound.
Side A · the work
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A1
Research
- Market & audience research
- Competitive & cultural research
- Audience segmentation
- Listener experience research
- Academic research & evidence synthesis
-
A2
Development
- Methods & frameworks for musicians and teams
- Technical prototypes & tools
- Automation
- Software
-
A3
Art & exploration
- Sound design
- Synthesis & processing
- Generative music and systems
- Experimental music
- Field recording & sampling
- Recording & music production
- Playlist curation
- Commissioned music & sound
Side B · what it is made with
-
B1
Tools
- Python
- Pure Data
- REAPER
- Ardour
- Audacity
- Suno
-
B2
Methods
- Evidence review
- Data & platform analysis
- Interviews & fieldwork
- Surveys & experiments
- Measurement & modeling
- Code
- Prototyping & testing