Deriva Sounds

Practice

Deriva Sounds works with music and sound as both subject and material.

The work spans research, development and making — from studying how people listen and behave, to building tools and systems, to working directly with sound.

Side A · the work

  1. A1

    Research

    • Market & audience research
    • Competitive & cultural research
    • Audience segmentation
    • Listener experience research
    • Academic research & evidence synthesis
  2. A2

    Development

    • Methods & frameworks for musicians and teams
    • Technical prototypes & tools
    • Automation
    • Software
  3. A3

    Art & exploration

    • Sound design
    • Synthesis & processing
    • Generative music and systems
    • Experimental music
    • Field recording & sampling
    • Recording & music production
    • Playlist curation
    • Commissioned music & sound

Side B · what it is made with

  1. B1

    Tools

    • Python
    • Pure Data
    • REAPER
    • Ardour
    • Audacity
    • Suno
  2. B2

    Methods

    • Evidence review
    • Data & platform analysis
    • Interviews & fieldwork
    • Surveys & experiments
    • Measurement & modeling
    • Code
    • Prototyping & testing